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[Support] FS19 Riverview

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Luke159
Veteran
Joined July 2011


« on: January 09, 2019, 09:47:32 pm »

This is an automatically generated support topic for the mod 'FS19 Riverview' - Click here to view

If you need help using this mod, please reply to this topic.
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sootysax
Veteran
Joined February 2014


« Reply #1 on: January 10, 2019, 08:22:34 pm »

you should really probably change the version number when you update a mod..
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marlowc
500+
Joined October 2015
Red ones go faster


« Reply #2 on: January 10, 2019, 08:32:44 pm »

A change log would be nice too  Smiley
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Luke159
Veteran
Joined July 2011


« Reply #3 on: January 10, 2019, 09:01:59 pm »

This is the version that was uploaded to another site and should have been uploaded here but i uploaded the wrong version and upon realizing it, i uploaded the current version which at the time the previous release version was awaiting approval as was this correct version. I expected the previous version to be declined and this one to be approved but i'm guessing with so much uploads at the time this version was missed.
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grizz4321
Newbie
Joined January 2019


« Reply #4 on: January 11, 2019, 03:19:36 am »

Are the lower prices of some of the grain crops intentional? For example wheat and barley are 200-300 per 1000L on easy economy. The canola and soybeans are around 500-600 per 1000L on easy economy.

On hard difficulties wheat and barley are <100 per 1000L and canola and soybeans are around 100-200 per 1000L.

I know in the base maps the wheat and barley on normal are around 500-600 while the canola and soybeans are around 1400-1800.
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Luke159
Veteran
Joined July 2011


« Reply #5 on: January 11, 2019, 07:16:09 am »

Yes the prices was reduced intentionally, this map under its old name Newie Farm was always set out to be a challenging map with reduced prices to slow the progression down. I'm not a fan of advancing fast from small to large equipment and get bored of the large equipment fast and maps that allow for fast advancement.
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jgregg624
FS-UK Mod Tester
Contributor
Joined September 2010
I'm just gonna leave this here...


« Reply #6 on: January 11, 2019, 09:51:50 am »

Iā€™ve summarised the main changes to this version in the test report šŸ˜‰šŸ˜Š
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leg_iron
Regular
Joined September 2009


« Reply #7 on: January 12, 2019, 12:14:15 pm »

I do like the map but i do find that there are too many trees around the field boundaries.  This causes problems for the workers as they end up missing big chunks out of the fields. 
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Luke159
Veteran
Joined July 2011


« Reply #8 on: January 13, 2019, 01:04:33 am »

I do like the map but i do find that there are too many trees around the field boundaries.  This causes problems for the workers as they end up missing big chunks out of the fields. 

Do a headland or more first and then hire AI or use smaller equipment. You can if you own the land they are on cut the tree's down.
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BostonJohnny
Newbie
Joined January 2018


« Reply #9 on: January 13, 2019, 05:18:44 am »

Really nice map. I changed all the prices and am making a fortune cutting trees down
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Fahy90
Formerly 'Snfahy'
Veteran
Joined June 2015


« Reply #10 on: January 13, 2019, 02:36:20 pm »

I do like the map but i do find that there are too many trees around the field boundaries.  This causes problems for the workers as they end up missing big chunks out of the fields. 
Do a headland or more first and then hire AI or use smaller equipment. You can if you own the land they are on cut the tree's down.

There is also a chainsaw available Tongue
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MysticDaedra
Newbie
Joined July 2016


« Reply #11 on: January 15, 2019, 02:17:18 am »

There is a dearth of decent maps for FS19 right now, which is totally understandable given the huge changes Giants made from FS17. This map looks and feels awesome, but I'm really not interested in fiddling around with config files to make the prices match vanilla. In my mind, maps should be maps, and difficulty mods should be difficulty mods, not both in one. Just my point of view. I look forward to seeing any improvements in the future, and maybe sometime I'll feel up to fixing those configs.
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grizz4321
Newbie
Joined January 2019


« Reply #12 on: January 15, 2019, 02:20:00 am »

Thank you for the confirmation on the prices. I appreciate all your attention to detail on this map.

I have had this map running on my dedicated server for about 5 days now and I am loving it. I have not really found any bugs with the map yet but I can say there is one thing that a lot of people have complained to me about. The Barn sell point needs to be expanded outside the building or the roof needs to disappear or something. Any tipper except the smallest ones catch on the roof and bale tippers cannot stand up in it at all. This can be very frustrating to sell anything at the Barn.
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MysticDaedra
Newbie
Joined July 2016


« Reply #13 on: January 15, 2019, 06:03:50 am »

Just doodling around on the map, came across a helper AI problem, not 100% sure if it is due to a bug in the map or standard GIANTS AI crappiness. Field 11, the AI doesn't want to work on the edges of the field on the ends, just the middle, leaving large swathes of the field unworked.
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