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[Support] McHale Fusion 3

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symbob
500+
Joined October 2012


« Reply #15 on: December 28, 2015, 12:31:51 pm »

Is this compatible with courseplay ? The fusion 2 was not if I recall. Looks amazing just downloading it now

Suffers from the same problem as the fusion 2 when using courseplay, because it doesn't automatically unload the bale after wrapping.  If this option could be added then this would be perfect. 

But.......
Have now had a chance to give this a try and this little mod adds the option to automatically unload wrappers.  I've only had a little play around with it but seems to work perfectly with the fusion 3 and courseplay.  Not sure what will happen with a heavy swath where the bale is full before the last bale has finished wrapping but on the trials I've done so far I've not run in to that problem.
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Totenfarmer
500+
Joined May 2011


« Reply #16 on: December 28, 2015, 06:29:22 pm »

Keen to know who wraps straw in real life. Not something we would do in Ireland. We would wrap haylage or silage bales, but never would wrap straw.
We do here in Norway, along with an ammonia mix, so the bales survive the long winter, so for me it would be a nice feature to have when I play on one of mine nordic maps Smiley
Logged
iscarriah57
Newbie
Joined September 2014


« Reply #17 on: December 29, 2015, 03:07:38 pm »

have had same problem with Bale Extension mod and modded balers.
fixed by making sure mods are in a folder called mods it can be a sub folder ("C:\Users\dad\Documents\My Games\FarmingSimulator2015\Belgique Profonde\mods") my set up.

Thanks for the tip, I will give it a try.

Edit : it worked ! Actually there's no need of a sub folder called mods, a custom mod directory ending with "mods" is enough ("..\FarmingSimulator2015\MapName_mods" for example)
« Last Edit: December 30, 2015, 12:04:40 am by iscarriah57 » Logged
madmex
Regular
Joined June 2014


« Reply #18 on: January 03, 2016, 01:39:39 pm »

Hello I have an question the bales from the McHale Fusion 3 are they using the dynamicMout-function so that they also work with the Besser Ballenhandeling V 1.0  ( DynamicMountFix )
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mereman
Regular
Joined October 2014


« Reply #19 on: January 03, 2016, 01:49:42 pm »


But.......
Have now had a chance to give this a try and this little mod adds the option to automatically unload wrappers.  I've only had a little play around with it but seems to work perfectly with the fusion 3 and courseplay.  Not sure what will happen with a heavy swath where the bale is full before the last bale has finished wrapping but on the trials I've done so far I've not run in to that problem.

I've found that a heavy swath will cause problems. So I'm putting the big rakes away  Wink
Logged

symbob
500+
Joined October 2012


« Reply #20 on: January 03, 2016, 07:42:46 pm »

I've found that a heavy swath will cause problems. So I'm putting the big rakes away  Wink

I thought that might be the case.
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xiukaz
Regular
Joined September 2011
MR engine F_A_N


« Reply #21 on: January 21, 2016, 12:10:26 pm »

Great mod, THANKS alot Wink
Irreplaceable baler on my farm. Just one more thing would be nice, auto unload funkcion on/of out of the wraper Smiley
cheers
Logged
symbob
500+
Joined October 2012


« Reply #22 on: January 21, 2016, 09:56:11 pm »

Great mod, THANKS alot Wink
Irreplaceable baler on my farm. Just one more thing would be nice, auto unload funkcion on/of out of the wraper Smiley
cheers

There's a mod that'll do that, which was mentioned on the previous page.  Works a treat.

Logged
MDBenson
Newbie
Joined March 2015


« Reply #23 on: February 27, 2016, 04:12:28 pm »

I am having a problem with this conflicting with another mod and I'm struggling to track down what is wrong.

I get this error spamming in the logs as soon as I try to pick up cut grass windrows (not dry grass):

https://www.dropbox.com/s/pf4m6hm40yx1esn/fsScreen_2016_02_27_15_35_08.png?raw=1

The game lags to hell, it's almost unplayable, then when the baler unloads the chamber it stays open, the game lags even worse, and the bale count goes bezerk (Using bale counter mod and it went from about 10 to 153 in about 40 secs!).

It first cropped up on a mod map, but that screenshot was on Bjornholm with my usual mods on. Turn off my mods and it's fine. Things I worked out it is *not* are:
Baler_add_grass (thought it might conflict)
DriveControl (mentioned in the log)

My Mod list:
Code:
aaa_ROS_Palette_Box.zip [E:\Mods\FS15repo\aaa_ROS_Palette_Box.zip]
addFillTypes.zip [E:\Mods\FS15repo\addFillTypes.zip]
AGO_EMYSPL600_FS15_D.zip [E:\Mods\FS15repo\AGO_EMYSPL600_FS15_D.zip]
AhwiFM700.zip [E:\Mods\FS15repo\AhwiFM700.zip]
AhwiFM700H.zip [E:\Mods\FS15repo\AhwiFM700H.zip]
AR_MAN_Fahrgestelle.zip [E:\Mods\FS15repo\AR_MAN_Fahrgestelle.zip]
Baler_add_grass.zip [E:\Mods\FS15repo\Baler_add_grass.zip]
Bennette_Agram2_LS15.zip [E:\Mods\FS15repo\Bennette_Agram2_LS15.zip]
BigBlue_Krone_Emsland_portable_seeds_10.zip [E:\Mods\FS15repo\BigBlue_Krone_Emsland_portable_seeds_10.zip]
BuyManyAnimals.zip [E:\Mods\FS15repo\BuyManyAnimals.zip]
CaseIHPuma200.zip [E:\Mods\FS15repo\CaseIHPuma200.zip]
CaseIHPuma230.zip [E:\Mods\FS15repo\CaseIHPuma230.zip]
CaseJXU85_115.zip [E:\Mods\FS15repo\CaseJXU85_115.zip]
Case_Maispfluecker.zip [E:\Mods\FS15repo\Case_Maispfluecker.zip]
ClaasLexion400.zip [E:\Mods\FS15repo\ClaasLexion400.zip]
Claas_Cargos_Packn.zip [E:\Mods\FS15repo\Claas_Cargos_Packn.zip]
Claas_Disco_9300.zip [E:\Mods\FS15repo\Claas_Disco_9300.zip]
Claas_Liner_4000_FraBel_Ls_Modding_FS15.zip [E:\Mods\FS15repo\Claas_Liner_4000_FraBel_Ls_Modding_FS15.zip]
Claas_Rollant_250.zip [E:\Mods\FS15repo\Claas_Rollant_250.zip]
CSZ_set_by_DD_ModPassion_and_zBlacklion.zip [E:\Mods\FS15repo\CSZ_set_by_DD_ModPassion_and_zBlacklion.zip]
CULTI_greatPlainsSimbaSL500.zip [E:\Mods\FS15repo\CULTI_greatPlainsSimbaSL500.zip]
cutterQQclaas.zip [E:\Mods\FS15repo\cutterQQclaas.zip]
cutterVario.zip [E:\Mods\FS15repo\cutterVario.zip]
CZMOD_CLAAS_Arion_650.zip [E:\Mods\FS15repo\CZMOD_CLAAS_Arion_650.zip]
CZMOD_CLAAS_Axion_850.zip [E:\Mods\FS15repo\CZMOD_CLAAS_Axion_850.zip]
CZMOD_CLAAS_Axion_950.zip [E:\Mods\FS15repo\CZMOD_CLAAS_Axion_950.zip]
CZMOD_CLAAS_Xerion_4500.zip [E:\Mods\FS15repo\CZMOD_CLAAS_Xerion_4500.zip]
CZMOD_KAWECO_DTS.zip [E:\Mods\FS15repo\CZMOD_KAWECO_DTS.zip]
CZMOD_KRONE_BIGX_580.zip [E:\Mods\FS15repo\CZMOD_KRONE_BIGX_580.zip]
CZMOD_MasseyFerguson_7626.zip [E:\Mods\FS15repo\CZMOD_MasseyFerguson_7626.zip]
fendtms.zip [E:\Mods\FS15repo\fendtms.zip]
FENDT_CARGO_5X90_FS15_AGO_RC.zip [E:\Mods\FS15repo\FENDT_CARGO_5X90_FS15_AGO_RC.zip]
FENDT_CARGO_BENNA_LS15_AGO_RC.zip [E:\Mods\FS15repo\FENDT_CARGO_BENNA_LS15_AGO_RC.zip]
FENDT_VARIO700_SCR_COL_FS15_AGO_RC1.zip [E:\Mods\FS15repo\FENDT_VARIO700_SCR_COL_FS15_AGO_RC1.zip]
FENDT_ZAVORRE_FS15_AGO_RC.zip [E:\Mods\FS15repo\FENDT_ZAVORRE_FS15_AGO_RC.zip]
Fliegl_Overload_Station.zip [E:\Mods\FS15repo\Fliegl_Overload_Station.zip]
FoerderBand.zip [E:\Mods\FS15repo\FoerderBand.zip]
FollowMe.zip [E:\Mods\FS15repo\FollowMe.zip]
FortunaFTM200_6_0.zip [E:\Mods\FS15repo\FortunaFTM200_6_0.zip]
frontpacker.zip [E:\Mods\FS15repo\frontpacker.zip]
FS15_amazonePantera.zip [E:\Mods\FS15repo\FS15_amazonePantera.zip]
FS15_BaleCounter.zip [E:\Mods\FS15repo\FS15_BaleCounter.zip]
FS15_claasLexionPack.zip [E:\Mods\FS15repo\FS15_claasLexionPack.zip]
FS15_ClassicsPack.zip [E:\Mods\FS15repo\FS15_ClassicsPack.zip]
FS15_CutterTrailer_Attachable.zip [E:\Mods\FS15repo\FS15_CutterTrailer_Attachable.zip]
FS15_flieglDPW180.zip [E:\Mods\FS15repo\FS15_flieglDPW180.zip]
FS15_KroneBigPack1290.zip [E:\Mods\FS15repo\FS15_KroneBigPack1290.zip]
FS15_kuhnSitera3000.zip [E:\Mods\FS15repo\FS15_kuhnSitera3000.zip]
FS15_marshallPack.zip [E:\Mods\FS15repo\FS15_marshallPack.zip]
FS15_MasseyFerguson9895.zip [E:\Mods\FS15repo\FS15_MasseyFerguson9895.zip]
FS15_NickersonsV1.zip [E:\Mods\FS15repo\FS15_NickersonsV1.zip]
FS15_vaderstad_rapid_a600s.zip [E:\Mods\FS15repo\FS15_vaderstad_rapid_a600s.zip]
FSM_Elho_Twin_600.zip [E:\Mods\FS15repo\FSM_Elho_Twin_600.zip]
FSM_KuhnOptimer.zip [E:\Mods\FS15repo\FSM_KuhnOptimer.zip]
FSM_Stewartgx15.zip [E:\Mods\FS15repo\FSM_Stewartgx15.zip]
GPS_config.xml [E:\Mods\FS15repo\GPS_config.xml]
HardPointExtension.zip [E:\Mods\FS15repo\HardPointExtension.zip]
HeapTipTrigger.zip [E:\Mods\FS15repo\HeapTipTrigger.zip]
HudHiderbyClodls15_v3.zip [E:\Mods\FS15repo\HudHiderbyClodls15_v3.zip]
Inspector_V24.zip [E:\Mods\FS15repo\Inspector_V24.zip]
JCB_WheelLoaderShovel.zip [E:\Mods\FS15repo\JCB_WheelLoaderShovel.zip]
Jenz_Crusher_Mammut_II_V1.zip [E:\Mods\FS15repo\Jenz_Crusher_Mammut_II_V1.zip]
JohnDeere_8430T_USA_V2_Pack.zip [E:\Mods\FS15repo\JohnDeere_8430T_USA_V2_Pack.zip]
JohnDeere_8530_EU_V4_Pack.zip [E:\Mods\FS15repo\JohnDeere_8530_EU_V4_Pack.zip]
Kotte_Universal.zip [E:\Mods\FS15repo\Kotte_Universal.zip]
Kotte_Universal_Semi.zip [E:\Mods\FS15repo\Kotte_Universal_Semi.zip]
Kotte_Universal_Small.zip [E:\Mods\FS15repo\Kotte_Universal_Small.zip]
Krampe_Bandit_800_V2.zip [E:\Mods\FS15repo\Krampe_Bandit_800_V2.zip]
KroneKWT11x22.zip [E:\Mods\FS15repo\KroneKWT11x22.zip]
Krone_1500_SM.zip [E:\Mods\FS15repo\Krone_1500_SM.zip]
Krone_Easy_Cute_LS15.zip [E:\Mods\FS15repo\Krone_Easy_Cute_LS15.zip]
Krone_TX460D_TX560D_Pack.zip [E:\Mods\FS15repo\Krone_TX460D_TX560D_Pack.zip]
Kuhn_discover_xs.zip [E:\Mods\FS15repo\Kuhn_discover_xs.zip]
Kuhn_GA4521GM.zip [E:\Mods\FS15repo\Kuhn_GA4521GM.zip]
Kuhn_Profile_Pack.zip [E:\Mods\FS15repo\Kuhn_Profile_Pack.zip]
Landrover109.zip [E:\Mods\FS15repo\Landrover109.zip]
lemkenVarioPackFEP_300_90.zip [E:\Mods\FS15repo\lemkenVarioPackFEP_300_90.zip]
Lexion670.zip [E:\Mods\FS15repo\Lexion670.zip]
Lexion750.zip [E:\Mods\FS15repo\Lexion750.zip]
lexion780.zip [E:\Mods\FS15repo\lexion780.zip]
Light_Addon.zip [E:\Mods\FS15repo\Light_Addon.zip]
LOAD_JCB536_70.zip [E:\Mods\FS15repo\LOAD_JCB536_70.zip]
LS15_BergmannGTW430v3.zip [E:\Mods\FS15repo\LS15_BergmannGTW430v3.zip]
20/12/2015  15:42    <SYMLINK>      LS15_CasePuma165cvx_1_4_Pack.zip [E:\Mods\FS15repo\LS15_CasePuma165cvx_1_4_Pack.zip]
LS15_CasePuma165CVX_v1_4.zip [E:\Mods\FS15repo\LS15_CasePuma165CVX_v1_4.zip]
LS15_CasePumacvx165_Twins.zip [E:\Mods\FS15repo\LS15_CasePumacvx165_Twins.zip]
LS15_CasePumacvx230_T131_V2_6.zip [E:\Mods\FS15repo\LS15_CasePumacvx230_T131_V2_6.zip]
LS15_CasePumacvx230_T131_V2_6_Twins.zip [E:\Mods\FS15repo\LS15_CasePumacvx230_T131_V2_6_Twins.zip]
LS15_CasePumacvx240_Twins.zip [E:\Mods\FS15repo\LS15_CasePumacvx240_Twins.zip]
LS15_Oxbo334Merger.zip [E:\Mods\FS15repo\LS15_Oxbo334Merger.zip]
LS15_PoettingerAlpha.zip [E:\Mods\FS15repo\LS15_PoettingerAlpha.zip]
LS15_PoettingerX8.zip [E:\Mods\FS15repo\LS15_PoettingerX8.zip]
LS15_Stoll_ProfiLine_FZ80_1.zip [E:\Mods\FS15repo\LS15_Stoll_ProfiLine_FZ80_1.zip]
LS15_Stoll_ProfiLine_FZ80_CaseIH_1.zip [E:\Mods\FS15repo\LS15_Stoll_ProfiLine_FZ80_CaseIH_1.zip]
ls2015_trailers_claas.zip [E:\Mods\FS15repo\ls2015_trailers_claas.zip]
LS_15_Absetztrailer.zip [E:\Mods\FS15repo\LS_15_Absetztrailer.zip]
MapAmpeln.zip [E:\Mods\FS15repo\MapAmpeln.zip]
Mchale998.zip [E:\Mods\FS15repo\Mchale998.zip]
mchaleFusion3.zip [E:\Mods\FS15repo\mchaleFusion3.zip]
MeasureHelp.zip [E:\Mods\FS15repo\MeasureHelp.zip]
MF_5712.zip [E:\Mods\FS15repo\MF_5712.zip]
MF_6613.zip [E:\Mods\FS15repo\MF_6613.zip]
MF_6616.zip [E:\Mods\FS15repo\MF_6616.zip]
MF_7718.zip [E:\Mods\FS15repo\MF_7718.zip]
MF_7726.zip [E:\Mods\FS15repo\MF_7726.zip]
Miet_Mod_LS15.zip [E:\Mods\FS15repo\Miet_Mod_LS15.zip]
Money_Cheat.zip [E:\Mods\FS15repo\Money_Cheat.zip]
NH_Fleet_Spartan086_112.zip [E:\Mods\FS15repo\NH_Fleet_Spartan086_112.zip]
noGloss.zip [E:\Mods\FS15repo\noGloss.zip]
OEB_BigM500.zip [E:\Mods\FS15repo\OEB_BigM500.zip]
OEB_realTerrain.zip [E:\Mods\FS15repo\OEB_realTerrain.zip]
Pailleuse_AgramLS15.zip [E:\Mods\FS15repo\Pailleuse_AgramLS15.zip]
placeable_gasTank_LS15.zip [E:\Mods\FS15repo\placeable_gasTank_LS15.zip]
SkidsteerFreakPack.zip [E:\Mods\FS15repo\SkidsteerFreakPack.zip]
smallUtilityTrailer.zip [E:\Mods\FS15repo\smallUtilityTrailer.zip]
StewartPS18_23H_V2.zip [E:\Mods\FS15repo\StewartPS18_23H_V2.zip]
Thor_head_Rectified.zip [E:\Mods\FS15repo\Thor_head_Rectified.zip]
ToggleTipSide.zip [E:\Mods\FS15repo\ToggleTipSide.zip]
Unimog_U400_WB.zip [E:\Mods\FS15repo\Unimog_U400_WB.zip]
zzzAutoCombine.zip [E:\Mods\FS15repo\zzzAutoCombine.zip]
zzzAutoTractor.zip [E:\Mods\FS15repo\zzzAutoTractor.zip]
zzzzz_turnSignalHud.zip [E:\Mods\FS15repo\zzzzz_turnSignalHud.zip]
ZZZ_baleExtension.zip [E:\Mods\FS15repo\ZZZ_baleExtension.zip]
ZZZ_courseplay.zip [E:\Mods\FS15repo\ZZZ_courseplay.zip]
ZZZ_driveControl.zip [E:\Mods\FS15repo\ZZZ_driveControl.zip]
ZZZ_FeedBales.zip [E:\Mods\FS15repo\ZZZ_FeedBales.zip]
ZZZ_GPS.zip [E:\Mods\FS15repo\ZZZ_GPS.zip]
ZZZ_greenDirectCut.zip [E:\Mods\FS15repo\ZZZ_greenDirectCut.zip]
ZZZ_greenFertilizer.zip [E:\Mods\FS15repo\ZZZ_greenFertilizer.zip]
ZZZ_growthManager.zip [E:\Mods\FS15repo\ZZZ_growthManager.zip]
zzz_ManualAttaching.zip [E:\Mods\FS15repo\zzz_ManualAttaching.zip]
ZZZ_multiMowing.zip [E:\Mods\FS15repo\ZZZ_multiMowing.zip]
ZZZ_nightGrowth.zip [E:\Mods\FS15repo\ZZZ_nightGrowth.zip]
ZZZ_silenceAISounds.zip [E:\Mods\FS15repo\ZZZ_silenceAISounds.zip]

I'm also using ModManager 1.0.0.7 (hence why the files above are all links to drive E:)
Logged
SamN
SamN Modding
Joined October 2009
SamN Modding


« Reply #24 on: February 27, 2016, 06:24:28 pm »

I am having a problem with this conflicting with another mod and I'm struggling to track down what is wrong.

The game lags to hell, it's almost unplayable, then when the baler unloads the chamber it stays open, the game lags even worse, and the bale count goes bezerk (Using bale counter mod and it went from about 10 to 153 in about 40 secs!).

It first cropped up on a mod map, but that screenshot was on Bjornholm with my usual mods on. Turn off my mods and it's fine. Things I worked out it is *not* are:
Baler_add_grass (thought it might conflict)
DriveControl (mentioned in the log)


Thanks for your post am Im sorry youre having issues. Ive never heard of anyone having this issue before so cant be sure whats going on. My first suspicion would be the mchale 998. I dont know anything about the mod for fs15, but i know for the fs13 version it used the ursus scripts, and it caused some issues with other wrappers. seeing as the problem is when youre loading the bale onto the wrapper, it could be that mod causing the conflict.
Logged

MDBenson
Newbie
Joined March 2015


« Reply #25 on: February 27, 2016, 06:54:18 pm »

Okay. To be clear the lagging itself happens when actually picking up grass. i.e. if I stop driving the lag stops. it seems to be something with the volume change of the bale. Then it  goes totally loopy when the bale chamber tries to spawn a bale.

Also I removed the MCHale 988 mod and no dice, it still misbehaves.

UPDATE: Found it I think. It's a conflict with UpsideDown's BaleExtension mod. I tracked it down through process of elimination. I'm not sure if it's significant but I'm running 3.1 (version with the Ultima fix). I've tested this in isolation with no mods except the McHale Fusion 3 and BaleExtension, same issue.

UPDATE 2: Issue reproduced with BaleExtension 2.2 also :\

I hope that gives you something to go on. I'm mystified why it only causes and issue baling grass and not dry_grass or (confirmed now) straw.
« Last Edit: February 27, 2016, 07:33:55 pm by MDBenson » Logged
SamN
SamN Modding
Joined October 2009
SamN Modding


« Reply #26 on: February 27, 2016, 08:20:58 pm »

UPDATE: Found it I think. It's a conflict with UpsideDown's BaleExtension mod. I tracked it down through process of elimination. I'm not sure if it's significant but I'm running 3.1 (version with the Ultima fix). I've tested this in isolation with no mods except the McHale Fusion 3 and BaleExtension, same issue.
UPDATE 2: Issue reproduced with BaleExtension 2.2 also :\

Oh right, that's strange and I'm even more confused now, I was always led to believe that it works fine with the bale extension mod. I'll download the bale extension mod and see if I can re-create the problem.
Logged

BlackFox403
Regular
Joined May 2013


« Reply #27 on: February 27, 2016, 08:28:59 pm »

@ SamN Modding & MDBenson,

Bale extension mod works with the Fusion balers just fine. I had the exact problem as mentioned and posted the issue here in the FS15-ModManager thread. I too use the FS15-ModManager application and know that the Bale Extension does not like it when we use the "modDirectoryOverride". It is not the baler, but the bale extension mod that is the issue. The Fusion baler(s) and Bale Extension work perfect now since I did my fix in the thread mentioned.

Hope that helps.
« Last Edit: February 27, 2016, 08:31:56 pm by BlackFox403 » Logged
SamN
SamN Modding
Joined October 2009
SamN Modding


« Reply #28 on: February 27, 2016, 08:33:41 pm »

Bale extension mod works with the Fusion balers just fine. I had the exact problem as mentioned and posted the issue here in the FS15-ModManager thread. I too use the FS15-ModManager application and know that the Bale Extension does not like it when we use the "modDirectoryOverride". It is not the baler, but the bale extension mod that is the issue. The Fusion baler(s) and Bale Extension work perfect now since I did my fix in the thread mentioned.

Thanks BlackFox403 for clearing that up.
Logged

MDBenson
Newbie
Joined March 2015


« Reply #29 on: February 28, 2016, 03:20:06 pm »

@ SamN Modding & MDBenson,

Bale extension mod works with the Fusion balers just fine. I had the exact problem as mentioned and posted the issue here in the FS15-ModManager thread. I too use the FS15-ModManager application and know that the Bale Extension does not like it when we use the "modDirectoryOverride". It is not the baler, but the bale extension mod that is the issue. The Fusion baler(s) and Bale Extension work perfect now since I did my fix in the thread mentioned.

Hope that helps.

Thanks for clearing that up. I'm sorry I caused a bit of confusion, I guess I need to take it up with the author of BaleExtension, upsideown! OIdly it doesn't affect any *other* balers I tried, mod or stock.
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