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 1 
 on: April 24, 2019, 01:35:31 pm 
Started by Sarrif - Last post by Sarrif
Wel it would work like it does otherwise only difference is that it would blow the chaff out behind the forage combine into the ground instead of into a trailer.

Thx for the advice i’ll look into the bigM XML

 2 
 on: April 24, 2019, 01:17:05 pm 
Started by WrinkleysRule - Last post by Hugolopolus
the other side

 3 
 on: April 24, 2019, 12:52:32 pm 
Started by WrinkleysRule - Last post by Longnail
To get to

 4 
 on: April 24, 2019, 12:27:11 pm 
Started by scania_r730 - Last post by milpol
No, it wont have shadows but you do create an AO map for when you make the Spec texture.

 5 
 on: April 24, 2019, 12:26:59 pm 
Started by Sarrif - Last post by Mellek
So basicly you want to turn it into a swathmower  Smiley
Maybe the XML of the Krone BigM can be of any use.

 6 
 on: April 24, 2019, 11:26:37 am 
Started by scania_r730 - Last post by scania_r730
got it too work ,thanks guys Smiley

 7 
 on: April 24, 2019, 09:34:36 am 
Started by WrinkleysRule - Last post by Grizzly39samr
Cliffs of Dover

 8 
 on: April 24, 2019, 09:15:23 am 
Started by scania_r730 - Last post by scania_r730
seen a tut of udmi texturing and this is how it came out but shouldn't it have shadows like a ao map? ,basically does this look somewhat right?

 9 
 on: April 24, 2019, 09:11:39 am 
Started by WrinkleysRule - Last post by bigman196060
Running over the

 10 
 on: April 24, 2019, 07:13:05 am 
Started by Jentriro - Last post by Jentriro
Your website is a good web site. There are many useful information for us.

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